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iPhone SDK Development (The Pragmatic Programmers)

iPhone SDK Development (The Pragmatic Programmers)Authors: Bill Dudney, Christopher Adamson
Publisher: Pragmatic Bookshelf
Category: Book

List Price: $38.95
Buy New: $24.39
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Seller: sbd-
Rating: 4.5 out of 5 stars 29 reviews
Sales Rank: 39,924

Media: Paperback
Edition: 1
Pages: 576
Number Of Items: 1
Shipping Weight (lbs): 1.9
Dimensions (in): 8.8 x 7.4 x 1.2

ISBN: 1934356255
Dewey Decimal Number: 005.1
EAN: 9781934356258
ASIN: 1934356255

Publication Date: October 1, 2009
Availability: Usually ships in 1-2 business days

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  • ISBN13: 9781934356258
  • Condition: New
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Product Description

Packing the power of desktop applications into a small mobile device, the iPhone SDK offers developers the ability to create dynamic, visually-appealing, and highly-capable mobile applications, using the same APIs and tools that Apple uses for its own applications.

However, harnessing that power means learning new tools, new APIs, and even a whole new programming language.

iPhone SDK Development is a Pragmatic guide to get you started developing applications for iPhone and iPod touch. With it, you'll get a complete understanding of the tools and techniques needed to succeed on the platform:

Use the XCode IDE to manage your source code, images, sounds, database files, and other application resources, building your app and deploying it onto your own device for testing.

Develop your user interface the visual, code-free way, with Interface Builder.

Master the iPhone's unique user interface components, including tables, tab bars, navigation bars, and the multi-touch interface.

Connect your iPhone to the outside world with networking, exploit the power of a relational database with SQLite, and rock out with first-class support for audio and video.

Make use of the iPhone's unique mobile APIs, like geolocation and the motion-sensing accelerometer

Use XCode's powerful performance and debugging tools to eliminate memory leaks, zombies, and other hazards.

* Understand the process for packaging your application for end-user distribution through Apple's App Store.

With explanations of the big picture and an eye to the little details that you'll need, iPhone SDK Development will help you succeed on today's most important mobile platform.




Customer Reviews:
Showing reviews 1-5 of 29



5 out of 5 stars Essential resource even for experienced developers, and very well structured   July 29, 2010
Steve T-S
I must say, this book really impressed me. I am by no means new to iPhone development, but I have found this to be an essential resource for filling in all the gaps in my knowledge. It covers everything from the basics to complex topics such as SQLite and more in a very readable form. If you haven't checked it out already, do! It's no wonder that the author is now working for Apple.


4 out of 5 stars Helpful resource   July 12, 2010
M. Casanova
This book contains almost everything you need to know to start writing apps for iPhone. Especially useful to me was the chapter on debugging where they explain Shark and Instruments.
This book contains:
- a lot of information about Interface Builder
- file i/o
- data persistence
- table views
- navigation menus
- many more
The reason why I don't rate this book 6 stars is that it contains not enough information about non-standard GUIs. It is very much based on Interface Builder, like all the other books I've read so far.



5 out of 5 stars Excellent book for beginners   April 11, 2010
RoryM (Chicago, IL USA)
Wanted to develop an iPhone application, but had never done any iPhone or even Mac programming before. Excellent step-by-step instructions and detailed examples. Well tested sample code and examples that were surprisingly deep and useful. Can't say enough about how good this book really is. Took me from being a rookie to someone who can now effectively develop - and have enough background to use the Apple reference material to get to the next level.



4 out of 5 stars Good introductory book   March 25, 2010
Amol Kher (Austin, Texas USA)
As a completely new Mac programmer, this book was very easy and helped me gently ease into the topics with ample examples and logical flow.

I recommend it to anyone who wants to write an iPhone app.



4 out of 5 stars There's an app for that ... the one that you'll make   March 15, 2010
Sacramento Book Review (Sacramento, CA)
Walk down a city street, and in a short time, you'll most likely bump into someone who holds an iPhone. This device, which was formally introduced by Steve Jobs in January of 2007, has become one of the most coveted and loved handheld gadgets today. In fact, with the hardware on its third iteration and with its OS at version 3.0, it seems unimaginable to think what the world would be without it.

Without a doubt, one of the reasons for the iPhone's major success can be attributed to the involvement and support of thousands of third party software developers who create applications which run on the iPhone. These independent developers primarily serve to augment in a major way what is essentially Apple's limited number of built-in apps. There are now over hundreds of thousands of third party apps designed for the iPhone which has been downloaded billions of times.

While this number appears staggering, there seems to be no sign that the community of third party developers is slowing down. After all, as we know now, with the success of a number of iPhone apps, creating a small piece of software for the iPhone can result to a not-so-small fortune. And if you think that there's no more room for another app, think again. Once in a while, there comes out of nowhere a new app that is so unique and so amazing that iPhone users simply cannot resist downloading. And so, while Apple likes to advertise that "there's an app for that," there is definitely still room for newer and better iPhone apps.

If you have an idea for an app that you want to use on your iPhone but isn't out there yet, or even if you have a better idea for an app that's already out there, well, there's a software app for that--the iPhone SDK. First thing to do is to sign up with Apple to be one of its iPhone app developers (if you haven't done so yet). And then, pick out the "pragmatic" //iPhone 3.0 SDK Development// book by Bill Dudney and Chris Adamson. This is one big book, but it's not scary. Step-by-step, and at your own speed, you'd be guided through the tools and APIs that you can use to create your own software. Packed with useful examples, this book will give you both the big-picture concepts and the everyday "gotcha" details that developers need in order to make the most of the beauty and power of the iPhone OS platform. And with more than fifty sample programs written for iPhone SDK 3.0, this is one book that goes beyond the basic that will help you succeed in creating an app on today's most important mobile platform, the iPhone.

Reviewed by Dominique James


Showing reviews 1-5 of 29


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